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215 articles found!

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29.Jun 04 - The Hold off Unit. by Berserker Jerker
ID#149 Category: Tips & Tricks Hits: 688 Comments: (2)

15.Jun 04 - Units placed in close formation by Berserker Jerker
ID#148 Category: Tips & Tricks Hits: 445 Comments: (3)

29.May 04 - Palistone walls by NeKoeNMa
ID#147 Category: Mapdesign / Eyecandy Hits: 235 Comments: (0)

24.May 04 - Lowering walls by NeKoeNMa
ID#146 Category: Mapdesign / Eyecandy Hits: 233 Comments: (1)

24.May 04 - Dr Nicks Trigger Tutorial (For Newbies) by DrNick
ID#144 Category: Triggers / Scripting Hits: 194 Comments: (0)

24.May 04 - Dr Nick's Quest Var Guide (In Plain English) by DrNick
ID#145 Category: Triggers / Scripting Hits: 135 Comments: (0)

12.Apr 04 - Level Dynamics by watchwood
ID#143 Category: Mapdesign / Eyecandy Hits: 772 Comments: (193)

12.Apr 04 - Display Instruction Techniques by Aro
ID#142 Category: Mapdesign / Eyecandy Hits: 385 Comments: (1)

05.Apr 04 - Beginner's Guide to Scenario Design by watchwood
ID#141 Category: Mapdesign / Eyecandy Hits: 318 Comments: (1)

28.Mar 04 - Formatting and Layouting Your Article by storycreator
ID#140 Category: Tips & Tricks Hits: 181 Comments: (1)

27.Mar 04 - Solving the Mystery of Age of Kings by storycreator
ID#139 Category: Mapdesign / Eyecandy Hits: 1009 Comments: (0)

21.Mar 04 - Game Crash Troubleshooting by Lord_Fadawah
ID#138 Category: Tips & Tricks Hits: 781 Comments: (4)

09.Mar 04 - The AI Tutorial for Scenario Designers by Berserker Jerker
ID#133 Category: AI - Artificial Intelligence Hits: 3 Comments: (4)

09.Mar 04 - Another way to send an AI signal. by Berserker Jerker
ID#135 Category: AI - Artificial Intelligence Hits: 313 Comments: (1)

09.Mar 04 - AI Water Detection in AOK by Doktor Mabuse
ID#134 Category: AI - Artificial Intelligence Hits: 243 Comments: (3)

06.Mar 04 - Projectile Detection by Dark_Warrior_1_
ID#137 Category: AI - Artificial Intelligence Hits: 465 Comments: (4)

03.Mar 04 - Making Realistic Elevation in Empires by Byzantine Warrior
ID#136 Category: Mapdesign / Eyecandy Hits: 283 Comments: (0)

18.Feb 04 - Slow Motion and Quick Motion Sequences by storycreator
ID#132 Category: Triggers / Scripting Hits: 133 Comments: (0)

18.Feb 04 - Cinematics Index by storycreator
ID#120 Category: Triggers / Scripting Hits: 310 Comments: (1)

18.Feb 04 - Cinematics Part 6B: Matrix Camera Paths Creation by storycreator
ID#131 Category: Triggers / Scripting Hits: 103 Comments: (0)
<< 1 2 3 4 5 [6] 7 8 9 10 11 >>

08.Feb 07
Texture Tutorial
08.Feb 07
Elevation Files: a Tutorial
08.Feb 07
AI Allies for Attackers in Sieges
08.Feb 07
RMS Trigger List
08.Feb 07
Creating Your Own Minor Gods

*** Mechstra ***
Mechstra is an extremely talented scenario designer who has designed nine top rated and innovative projects spanning four separate games. That is why it may seem somewhat of a contradiction to his divulgence of struggling with motivation, that we consider him one of the most accomplished scenario designers in our community. Mechstra is also Second in Command of the renowned Woad Creations, and there is no arguing that his impact on our community has been nothing less than inspirational. Please join us for an exclusive look into the life and work of one of scenario design's greatest designers as we turn our spotlight on Mechstra.


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