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7 articles found!

[1]
08.Feb 07 - Texture Tutorial by Unit 35
ID#257 Category: Modding Hits: 267 Comments: (0)

08.Feb 07 - Elevation Files: a Tutorial by Kor
ID#256 Category: Mapdesign / Eyecandy Hits: 293 Comments: (0)

03.Feb 04 - The Phoenix by storycreator
ID#89 Category: Triggers / Scripting Hits: 290 Comments: (0)

03.Feb 04 - Basic Triggerworks by storycreator
ID#88 Category: Triggers / Scripting Hits: 261 Comments: (0)

01.Feb 04 - Dungeon Design 1 - Basics and Ancient Dungeons by storycreator
ID#67 Category: Mapdesign / Eyecandy Hits: 311 Comments: (1)

23.Jan 04 - Dungeon Design 2 - Modern Dungeons by storycreator
ID#68 Category: Mapdesign / Eyecandy Hits: 258 Comments: (0)

18.Jan 04 - Realistic Lighting When Entering Caves by storycreator
ID#34 Category: Mapdesign / Eyecandy Hits: 306 Comments: (3)
[1]

08.Feb 07
Texture Tutorial
08.Feb 07
Elevation Files: a Tutorial
08.Feb 07
AI Allies for Attackers in Sieges
08.Feb 07
RMS Trigger List
08.Feb 07
Creating Your Own Minor Gods

*** Mechstra ***
Mechstra is an extremely talented scenario designer who has designed nine top rated and innovative projects spanning four separate games. That is why it may seem somewhat of a contradiction to his divulgence of struggling with motivation, that we consider him one of the most accomplished scenario designers in our community. Mechstra is also Second in Command of the renowned Woad Creations, and there is no arguing that his impact on our community has been nothing less than inspirational. Please join us for an exclusive look into the life and work of one of scenario design's greatest designers as we turn our spotlight on Mechstra.


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